Autor Thema: Eib und Misterhouse  (Gelesen 5317 mal)

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Eib und Misterhouse
« am: 11. Juni 2007, 21:53:00 »
Ich fang hier einfach mal an.
So werden EIB Objekte in Misterhouse beschrieben:

Format = A

# See mh/lib/read_table_A.pl  for definition of Format=A items
#
#
# Type    Address               Name                   Groups                                      Other Info
#
# EIB items.
#
# EIB type 1. On/off switch items.
# One address, normally readable
# "Other Info" specifies mode: "R" (Readable)  means that the current value of the item can
# be obtained by sending a "read" request on the bus.
#
EIB1,     1/1/11,               Kitchen_Table,         All_Lights|Kitchen,                         R

# EIB type 1 groups: all items that listen to a group address.
# "Address" is the group address, "Other Info" is the addresses of all items that listen to that
# address.
#
EIB1G,    1/1/20,               Kitchen_all_lights,    All_Lights|Kitchen,                         1/1/11|1/1/21

#
# EIB type 2. Dimmer switch items.
# AN EIB dimmer consists of three different items, with different addresses: position,
# control, and value.
# Position is for switching the light on/off (EIB1), control is for starting/stopping
# dimming and brightening, and value for setting a specific brightness level (0-100).
#
# The "address" of a type 2 item is the combination of three addresses: "position"|"control"|"value".
# The control and value items are automatically set to readable mode.
#
EIB2,     1/1/21|1/1/22|1/4/2,  Kitchen_dimmer,        All_Lights|Kitchen

#
# EIB type 5. "Real" values, as for example generated by weather stations.
# "Other Info" specifies mode, see EIB type 1.
#
EIB5,     2/0/10,               Windspeed,         Weather,                                        R

#
# EIB type 7. Drives, for controlling motors for blinds, windows, etc.
# An EIB drive consists of two different items, with different addresses:  move and stop/step.
# Move is for starting movement up/down, stop/step is for stopping movement or stepping the motor.
#
# The "address" of a type 7 item is the combination of two addresses: "move"|"stop/step".
# Note that drives are not readable -- reading a drive may cause it to move!
#
EIB7,     2/1/0|2/1/1,          Kitchen_blinds,        Kitchen|All_Blinds


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